In case you wanted to see a full list of the events that you can fire, I looked it up in the source code for you.
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compositionEnd
compositionStart
compositionUpdate
keyDown
keyPress
keyUp
focus
blur
focusIn
focusOut
change
input
invalid
submit
reset
click
contextMenu
dblClick
drag
dragEnd
dragEnter
dragExit
dragLeave
dragOver
dragStart
drop
mouseDown
mouseEnter
mouseLeave
mouseMove
mouseOut
mouseOver
mouseUp
select
touchCancel
touchEnd
touchMove
touchStart
resize
scroll
wheel
abort
canPlay
canPlayThrough
durationChange
emptied
encrypted
ended
loadedData
loadedMetadata
loadStart
pause
play
playing
progress
rateChange
seeked
seeking
stalled
suspend
timeUpdate
volumeChange
waiting
load
error
animationStart
animationEnd
animationIteration
transitionCancel
transitionEnd
transitionRun
transitionStart
pointerOver
pointerEnter
pointerDown
pointerMove
pointerUp
pointerCancel
pointerOut
pointerLeave
gotPointerCapture
lostPointerCapture
popState
offline
online